Audio designed to exist in three-dimensional space β the umbrella term for all immersive sound in domes.
Spatial audio is any audio system that positions sound in three-dimensional space around the listener. In the fulldome context, it means audio that matches the immersive visual environment β sounds can come from above, behind, below, and all around.
The DFW Forum transcripts reveal a community actively debating these approaches β with 3rd order HOA emerging as the most portable delivery format, while venues like the Satosphere (SAT MontrΓ©al, 98 speakers) support all formats simultaneously.
As Monica Bowles noted in the DFW Innovative Sound Strategies forum: "Audio is 50% of the experience" β citing George Lucas. The dome is one of the few environments where full-sphere spatial audio makes physical sense: the visual hemisphere wraps around and above you, and the audio should match.
See also: Ambisonics β Β· HOA β Β· Wave Field Synthesis β Β· Binaural β
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