The standard frame format for fulldome content — a square image containing a circular fisheye projection of the hemisphere.
A domemaster is a square image frame that contains a circular fisheye projection representing the entire hemisphere visible inside a dome. It is the native mastering format for fulldome content — the equivalent of what a flat rectangular frame is to cinema.
The projection is an equidistant azimuthal (angular fisheye) mapping: the centre of the circle represents the zenith (top of the dome), the edge of the circle represents the horizon (springline), and angular distance from centre maps linearly to elevation angle.
A 4K domemaster contains approximately 13.2 million active pixels (the circular area within the square). An 8K domemaster: ~52.6 million pixels.
Because the active image is circular within a square frame, roughly 21.5% of pixels are wasted (the four corners outside the circle). Some systems use truncated domemasters (half-dome projections) to improve pixel density for unidirectional theaters.
Content is typically created in one of three ways:
See also: Equirectangular → · Fulldome → · Fisheye Lens → · Resolution →
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